Posted by Radek on August 10th, 2011.
Categories: trudy's mechanicals, videos.
While we’ve been hammering away at our work-for-hire projects, we’ve also been steadily working on Trudy’s Mechanicals. Below you can check out a short compilation of our initial unit animations.
The end result looks quite good, though, and I’m happy with our decision to use 3D models. We debated going with 2D “cutout” sprites — as is the norm with many tactics games — but eventually chose against it. A fully-3D environment allows us to properly implement dynamic lighting, and the 3D animations come out much smoother than simply using a handful of 2D frames. Our initial concerns with the animations not being as expressive as in 2D also proved unnecessary, which will be even more evident in our next showcase!