July 2nd, 2010

My final batch of research for Tribes of Mexica was online based, although unlike my original approach, this one revolved more around online resources instead of standalone websites.

First up were documentaries and educational TV shows, both of which were…

February 22nd, 2010

Our initial prototype for Tribes of Mexica was done in a very short amount of time. We were quite pleased with it, but we knew that there'd be a lot of changes going forward.

One of the features we really wanted to improve was the overall art style. After debating it for a while, we decided to give ToM a…

February 4th, 2010

In my previous post, I gave an overview of the online research I had done for Tribes of Mexica. While it was fruitful, it wasn't quite enough for two main reasons: Online research is hard to verify, and doesn't often go through the same level of scrutinizing and fact checking as a typical book.

The internet is filled with a…

December 27th, 2009

I previously mentioned doing some research for Tribes of Mexica, but that was a relatively small endeavour. Once we settled on the setting, I did a whole lot more legwork to educate myself.

Of course ToM isn't meant to be a historical simulator, so why all the effort? Well, three main reasons: …

November 26th, 2009

Since I've been asked a few times about the name "Tribes of Mexica," I figured I'd write a short post about its origins. When I was first prototyping the game's radial approach to colour-matching, I knew I wanted to make it combat-heavy.

Something along the lines…