The CO2 Connection Update 

While Tristan is working his magic on Trudy’s Mechanicals, Dave’s been busy finishing up our work-for-hire project The CO2 Connection.

The web version is almost finished, and in the coming weeks we’ll be working on its various ports. During that time Dave will post a series of articles detailing some of our wrangling of Unity3D to handle a 2D-based game, and I’ll post a case study (similar to the one I did for Kelvin’s Space Ranch) once all the work is wrapped up.

In the meantime, here are some screenshots from our “Release Candidate” build:






Posted by Radek Koncewicz
@JustRadek, designer at Incubator Games
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